AI Insights · Timothy · September 2024
Top Crime Games in Italy Q3 2024: Performance Insights
Explore the performance trends of the top crime games in Italy during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top crime games on the unified platform in Italy exhibited diverse performance trends, as reported by Sensor Tower. These insights provide a detailed overview of downloads, revenue, and active user metrics.
Prison Life: Idle Game, published by Supercent, Inc., saw a noticeable fluctuation in downloads, starting at approximately 73.7K in early July and gradually declining to around 4.8K by the end of September. Revenue peaked mid-July with $51,000 and experienced a decrease, closing the quarter at about $20,000. However, weekly active users displayed a consistent upward trend, beginning at 31.1K and rising to nearly 139.6K.
Agent Hunt - Hitman Assassin from HOMA GAMES maintained a relatively stable download rate, hovering around 10K to 17K throughout the quarter. The revenue demonstrated a similar pattern, with a peak of $222K in mid-August and ending at $109K. Weekly active users remained steady, starting at 114.3K and concluding at 124.7K.
Thief Puzzle: to pass a level by TapNation experienced a strong increase in downloads, particularly in September, reaching up to 20.8K. Revenue mirrored this positive trend, climbing to $148K towards the end of the quarter. The game's weekly active users also increased significantly, starting at 23.5K and reaching 34.4K by the end of September.
Airport Security: Fly Safe, published by Kwalee Ltd, displayed a decline in downloads, beginning with approximately 16.4K and decreasing to about 5.6K. Revenue followed a downward trajectory, with the highest point in early July at $65K, dropping to $14K by the end of the quarter. The weekly active users also decreased, from 26.7K in early July to 11.6K in late September.
Lastly, The Grand Mafia Global from Phantix Games showed resilient revenue figures, peaking at $21.1M in early September and closing at $19.6M. Downloads were relatively stable, averaging around 6K to 8K per week. The weekly active users remained consistent, ranging from 9.9K to 11.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.